Lockport Atlas

Transit Road · Map studio

Built from the game world
N
Tap anywhere to place a note
100%

Add a building or structure

Choose a name and dimensions, then tap the map to place it. Nothing is added until you tap a location.

You can move, rotate, resize, or delete your new structure after placing it. Press Esc to cancel placement.

Take your map with you

Keep an editable copy, share an image, or work completely offline.

Updated Lockport game · HTMLThe original game with a map exporter in Dev mode.

Use the game’s existing Dev unlock: tap Harding five times → Kenny → Harding, with no more than four seconds between taps. Start playing, then open DEV → 2D MAP EXPORT. Import the JSON here.

A little orientation

Tap a building or find it in Places. Use the inspector arrows to adjust its position and rotation.

Add a building or structureBMove selected itemArrow keysRotate buildingQ / EZoom map+ / −Fit entire mapFDelete selectionDeleteUndo / redoCtrl/⌘ Z / ⇧ ZSave to this browserCtrl/⌘ SClear selection / leave toolEsc

Drag to pan or pinch to zoom on a touch screen. Choose Add note, then tap anywhere to drop a pin. Use Export for a portable backup.

Choose Add building or press B, set a name and dimensions, then select Choose location and tap the map. Press Esc to cancel. Select your new structure to move or rotate it, or use Apply size to change its dimensions.

Building colors

Shops & servicesFood & drinkCivic & cultureHealthHotelsAutomotiveResidentialVacant

This is the game’s map: distances along Transit Road are compressed. Coordinates use game meters, with north at −Z and east at +X. Edits affect this map project; exporting a project does not change the game world.